font creation

topic posted Thu, June 24, 2004 - 5:30 PM by  muse
I *love* fonts, but I know absolutely nothing about creating them, so please excuse my ignorance. I read something where someone said they hand drew a font and then scanned it in? How does that work, exactly? How does it go from an image file to being a font? What program does that require?

And, so this wasn't a total waste of your time, here is one of my favorite fonts (and it's free!):

www.emeraldrain.com/fm/conte...yttf.html

Thanks!
posted by:
muse
  • Re: font creation

    Fri, June 25, 2004 - 7:58 AM
    How does a file go from a hand rendering on paper to a useable font?
    A very laborious process of tracing, either in Illustrator, CorelDraw, FreeHand or Fontographer. I will tell you from first hand experience that Adobe Streamline or any sort of tracing feature in any vector program is a complete and utter waste of time. Don't even bother. You will spend more time cleaning up the mess it creates than you would have placing the BCP's yourself.
    I always tried my darndest to draw things right in the computer, which will work in certain instances, ie. very orthogonal fonts. But if it's a typeface with very subtle features and complex curves, it's often better to draw it by hand. There is just no way that you can recreate the subtleties that a human hand holding a pencil is capable of with a mouse. It's okay to trace what you have drawn, but to think that you could draw a script face with a mouse right from scratch, unlikely.
    And your only real bet for converting vector files into a functional font is Fontographer, a.f.a.i.k. Fontographer hasn't had an update since 94 I believe, and from what I can gather there are no plans to provide any upgrades. But I think it is still your best option.
    • Unsu...
       

      Re: font creation

      Fri, June 25, 2004 - 9:02 AM
      I would disagree with you on two fronts, Exploriment.

      One, scanning and tracing a handwritten font is definitely possible, and looks OK as long as your standards for quality are relatively low. It won't look horrible, but it won't look great. On the other side of the coin, taking a computer generated font and trying to make it look handmade is difficult.

      Two, there are a number of alternatives to Fog (as Fontographer is abbreviated) -- FontLab is one that comes to mind. Professional font makers avoid Fog these days due to its primitive nature.

      If I was making a font from a handwritten piece of artwork, I'd scan it in as a bitmap at the highest resolution my scanner could do. Then I would either manually trace the paths, or more likely, do a magic wand selection in Photoshop and convert the selection to a path, then export the paths. Then I would open up the exported paths in Illustrator and manually cut and paste the glyphs into Fog (or whatever).

      It is indeed a laborious process, but any worthwhile font will take a long time to do anyway.

      Hope this helps.
      • Re: font creation

        Fri, June 25, 2004 - 10:02 AM
        Generally my standards were a little higher than what autotracing left me with, namely random BCP's all over the place, points not at extrema, rough outlines, etc. I've seen quite a few freeware and T-26 typefaces that were clearly autotraced and left at that. I found it easier and neater to place my points where I wanted them myself. It was like spacing and kerning - I could let a computer algorhythm do what it thought was acceptable and then spend untold amounts of time correcting those seemingly arbitrary decisions, or I could just do it right myself the first time.

        Admittedly it has been a little while since I was actively involved in the creation of type, and to be honest I haven't kept pace with what has supplanted the stagnant Fontographer. It was the program that I always used and knew inside and out. Have to say I always liked it and allowed me to do what I needed to do. Excellent drawing tools, better even than Freehand (and of course much better than Illustrator.)I did write them a three page letter with my suggestions on how to improve it about a decade ago. I guess my letter was filed under G as they have never improved the program.

        I will have to try your PhotoShop suggestion sometime. I doubt that was even a remote possibility a decade ago though.

        Thomas the Tedious Type Tracer
        • Re: font creation

          Fri, June 25, 2004 - 10:33 AM
          Ok, so some sort of font software is needed. I do have a scanner, Photoshop, and Illustrator, so I suppose I'm most of the way there! What I'm really trying to do is devise a loose cursive font that is composed of teeny baby footprints for a project I'm working on. The footprints need to follow around the character directionally, like someone running around the shape of it. So an "l" would be a loop, with the feet starting at the left side and running up and around and down again. Does that make sense?
          • Unsu...
             

            Re: font creation

            Sat, June 26, 2004 - 4:36 AM
            If you don't want to drop any more green, and if you're working on a small project, you can skip the fontification part and simply compose the lettering in Illustrator. This is also good if the font is multicolored or otherwise doesn't fit into the standard font format.
            • Re: font creation

              Sat, June 26, 2004 - 9:21 AM
              On a tip from Byron I just picked up an issue of Computer Arts magazine - last one on the rack! This month (June) it comes with a cd full of font creating software - Yippee!

              Link:
              www.zinio.com/issue

              • Re: font creation & spacing

                Sat, July 22, 2006 - 8:07 AM
                An old thread, but possibly a helpful starting point.

                I've created a font that I like called Scruffy. I imported it into an old version of Fontographer (4.5 I think) which looked OK in the setup, but when I made it into a useable font the kerning/spacing of some of the letters are completely out. Is there an easy way of fixing this or is it a case of experimenting with each problem font? I've archived both fontographer and Scruffy whilst updating my system, but would like to get Scruffy out there.
                • Re: font creation & spacing

                  Sun, July 23, 2006 - 8:57 AM
                  Fontographer is a good program to create fonts. You can also bring fonts into illustrator and convert to outline and modify it that way.
                  That's what I did on my business logo for my Design Studio.
                  • This is the maximum depth. Additional responses will not be threaded.

                    Re: font creation & spacing

                    Mon, July 24, 2006 - 10:43 AM
                    Computer Arts Projects magazine has had some very useful tutorials on font creation.
                    • Re: font creation & spacing

                      Sun, August 6, 2006 - 4:50 AM
                      Any tools that are OSX native? Since switching to an Intel Mac, I can't run any OS9 apps anymore. And there were unfortunately still several that I haven't found any OSX replacements for, Fontographer being one of them.

                      Regarding the whole autotrace-versus-manual-trace thing, I can't really imagine being satisfied with an autotrace... I mean, for something that was supposed to look really rough, it would be an advantage, because it would give you a randomization of the edge, but for anything else, you're way better off getting things right once, and then copying-and-pasting-and-rescaling between letters, to keep some uniformity across the face. Really, the hard part is the serifs, but you wind up drawing one from scratch, and then reshaping it a little bit for each other letter. It's not like you're drawing every single letter from scratch.
  • Re: font creation

    Mon, January 22, 2007 - 10:21 PM
    Try FontCreator from High Logic Software it's free!
    • Re: font creation

      Wed, January 31, 2007 - 2:54 AM
      It's not really free. There's a free trial period, which might be useful if you work quickly, but a full font set takes a while to put together. My copy expired before I could load all the glyphs (though if you're not trying to do it inbetween work and family and other interests, and if you've already created your images, it might work for you).

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